Not bad, but could be so much better
Range finding is a joke. WWII naval gunnery was not guess-work, especially once a ship had the range. But in this game it is - from one hit to the next miss, youre purely guessing actual range. It would be so much more interesting if the devs built in an honest-to-goodness range finding sim that worked. Armor also seems to be poorly modeled. King George V class battleships had armor actual equal to, or by some analyses, superior to that of Bismark. Yet the damage incurred in this game seems disproportionate for these two classes of ships. I know its a game, but it could be much closer to a true Sim with just a few tweaks. Better range finding and gunnery modifications, better hit damage and armor modeling would be what Id want to see (been playing naval war aims since the early 1990s so this is my first for iOS). All that said, its not without a strong fun factor!
Kookaju about
Atlantic Fleet